<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>stuckieGAMEZ</title>
	<atom:link href="http://stuckiegamez.co.uk/feed/" rel="self" type="application/rss+xml" />
	<link>http://stuckiegamez.co.uk</link>
	<description>The site of Steven &#34;Stuckie&#34; Campbell.</description>
	<lastBuildDate>Tue, 18 Jun 2013 09:44:07 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
		<item>
		<title>Can I Play With Madness?</title>
		<link>http://stuckiegamez.co.uk/2013/06/18/can-i-play-with-madness/</link>
		<comments>http://stuckiegamez.co.uk/2013/06/18/can-i-play-with-madness/#comments</comments>
		<pubDate>Tue, 18 Jun 2013 09:44:07 +0000</pubDate>
		<dc:creator>stuckie</dc:creator>
				<category><![CDATA[Arcade Badgers]]></category>
		<category><![CDATA[Random Gibberings]]></category>

		<guid isPermaLink="false">http://stuckiegamez.co.uk/?p=580</guid>
		<description><![CDATA[In the next few weeks, I transition from ESA to the New Enterprise Allowance, and start up Arcade Badgers Limited as an actual trading company ( well, depending on the bank getting back to me with my account details&#8230;. ) Scary stuff. It has almost been a year since things went pear-shaped, and it&#8217;s a [...]]]></description>
		<wfw:commentRss>http://stuckiegamez.co.uk/2013/06/18/can-i-play-with-madness/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Back to GLESGAE</title>
		<link>http://stuckiegamez.co.uk/2013/02/05/back-to-glesgae/</link>
		<comments>http://stuckiegamez.co.uk/2013/02/05/back-to-glesgae/#comments</comments>
		<pubDate>Tue, 05 Feb 2013 20:56:58 +0000</pubDate>
		<dc:creator>stuckie</dc:creator>
				<category><![CDATA[Arcade Badgers]]></category>
		<category><![CDATA[GLESGAE]]></category>
		<category><![CDATA[Random Gibberings]]></category>

		<guid isPermaLink="false">http://stuckiegamez.co.uk/?p=569</guid>
		<description><![CDATA[Well.. the past month or so has been interesting, to say the least. I&#8217;ve had more good days than bad days recently, which has meant I&#8217;ve been able to get a couple of prototypes done &#8211; Grim&#8217;s Christmas List for LD25, and a reboot of Germies! for January&#8217;s One Game A Month, with February&#8217;s entry [...]]]></description>
		<wfw:commentRss>http://stuckiegamez.co.uk/2013/02/05/back-to-glesgae/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The 2013 Plan of Action!</title>
		<link>http://stuckiegamez.co.uk/2013/01/05/the-2013-plan-of-action/</link>
		<comments>http://stuckiegamez.co.uk/2013/01/05/the-2013-plan-of-action/#comments</comments>
		<pubDate>Sat, 05 Jan 2013 16:02:09 +0000</pubDate>
		<dc:creator>stuckie</dc:creator>
				<category><![CDATA[Random Gibberings]]></category>

		<guid isPermaLink="false">http://stuckiegamez.co.uk/?p=565</guid>
		<description><![CDATA[2012 was quite a turbulent year. A couple of bouts in Hospital, getting married, suffering a breakdown and having to leave my job, going on to benefits, and trying to turn things around by making another push on Arcade Badgers, by taking part in LD25. So, a very up and down year&#8230; but hopefully the [...]]]></description>
		<wfw:commentRss>http://stuckiegamez.co.uk/2013/01/05/the-2013-plan-of-action/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ludum Dare 25</title>
		<link>http://stuckiegamez.co.uk/2012/12/12/ludum-dare-25/</link>
		<comments>http://stuckiegamez.co.uk/2012/12/12/ludum-dare-25/#comments</comments>
		<pubDate>Wed, 12 Dec 2012 16:34:54 +0000</pubDate>
		<dc:creator>stuckie</dc:creator>
				<category><![CDATA[Arcade Badgers]]></category>
		<category><![CDATA[Ludum Dare]]></category>

		<guid isPermaLink="false">http://stuckiegamez.co.uk/?p=559</guid>
		<description><![CDATA[So I, along with my wife, will be entering this weekend&#8217;s Ludum Dare Jam. This is scary. I haven&#8217;t done any programming since I had to leave Atomicom due to ill health &#8211; which had been up and down all year with the breaking point being in August. If things go particularly pear shaped, then [...]]]></description>
		<wfw:commentRss>http://stuckiegamez.co.uk/2012/12/12/ludum-dare-25/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bang Bang Racing</title>
		<link>http://stuckiegamez.co.uk/2012/06/17/bang-bang-racing/</link>
		<comments>http://stuckiegamez.co.uk/2012/06/17/bang-bang-racing/#comments</comments>
		<pubDate>Sun, 17 Jun 2012 10:19:09 +0000</pubDate>
		<dc:creator>stuckie</dc:creator>
				<category><![CDATA[Playbox]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://stuckiegamez.co.uk/?p=538</guid>
		<description><![CDATA[Bang Bang Racing was released on PC(Steam), Xbox 360 and PS3 last week as a download title! It was a collaboration between Digital Reality and Playbox, and as part of Playbox, I did various programmery things to it, and I&#8217;m credited as such]]></description>
		<wfw:commentRss>http://stuckiegamez.co.uk/2012/06/17/bang-bang-racing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Code, Glorious Code!</title>
		<link>http://stuckiegamez.co.uk/2012/06/03/code-glorious-code/</link>
		<comments>http://stuckiegamez.co.uk/2012/06/03/code-glorious-code/#comments</comments>
		<pubDate>Sun, 03 Jun 2012 11:27:56 +0000</pubDate>
		<dc:creator>stuckie</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Ludum Dare]]></category>

		<guid isPermaLink="false">http://stuckiegamez.co.uk/?p=533</guid>
		<description><![CDATA[The vast majority of my projects seem to erode quite badly with bitrot, so I&#8217;ve taken all my LudumDare entries &#8211; including incomplete and unreleased ones &#8211; and splattered everything that I have of them up on github. This includes: LD11 &#8211; GEvOlve LD15 &#8211; Moons of Subterrane LD16 &#8211; derelict_ LD17 &#8211; Yargh! LD18 [...]]]></description>
		<wfw:commentRss>http://stuckiegamez.co.uk/2012/06/03/code-glorious-code/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A New Project&#8230;</title>
		<link>http://stuckiegamez.co.uk/2012/06/01/a-new-project/</link>
		<comments>http://stuckiegamez.co.uk/2012/06/01/a-new-project/#comments</comments>
		<pubDate>Fri, 01 Jun 2012 22:00:07 +0000</pubDate>
		<dc:creator>stuckie</dc:creator>
				<category><![CDATA[GLESGAE]]></category>
		<category><![CDATA[Project One]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Random Gibberings]]></category>

		<guid isPermaLink="false">http://stuckiegamez.co.uk/?p=530</guid>
		<description><![CDATA[I&#8217;ve had a license for Impact for a while now ( see http://www.impactjs.com for what this is &#8211; essentially a rather nice HTML5 engine, ) and I&#8217;ve even fiddled with binding enough JavaScript and HTML5 niceties to C++ in order to gain access to more exotic hardware, which may not have a capable web browser. [...]]]></description>
		<wfw:commentRss>http://stuckiegamez.co.uk/2012/06/01/a-new-project/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Atomicom Releases for May</title>
		<link>http://stuckiegamez.co.uk/2012/06/01/atomicom-releases-for-may/</link>
		<comments>http://stuckiegamez.co.uk/2012/06/01/atomicom-releases-for-may/#comments</comments>
		<pubDate>Fri, 01 Jun 2012 21:24:48 +0000</pubDate>
		<dc:creator>stuckie</dc:creator>
				<category><![CDATA[Atomicom]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://stuckiegamez.co.uk/?p=528</guid>
		<description><![CDATA[I actually missed these myself, but Atomicom released a bunch of games in May! Suppose I should bring my head up for some air from the depths of coding every now and then to actually notice these things Anyway, we released the following, with clickable links to the Google Play store to whet your appetite [...]]]></description>
		<wfw:commentRss>http://stuckiegamez.co.uk/2012/06/01/atomicom-releases-for-may/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>7 Days of ActionScript Closure</title>
		<link>http://stuckiegamez.co.uk/2012/06/01/7-days-of-actionscript-closure/</link>
		<comments>http://stuckiegamez.co.uk/2012/06/01/7-days-of-actionscript-closure/#comments</comments>
		<pubDate>Fri, 01 Jun 2012 20:24:29 +0000</pubDate>
		<dc:creator>stuckie</dc:creator>
				<category><![CDATA[7 Days of ActionScript]]></category>
		<category><![CDATA[The Quest]]></category>

		<guid isPermaLink="false">http://stuckiegamez.co.uk/?p=491</guid>
		<description><![CDATA[Hmm, it&#8217;s been a while since I finished the 7 Days of ActionScript challenge I did, and I forgot to upload my source! It&#8217;s now available here. You&#8217;ll find the source itself, scattered amongst various .as files, a compiled SWF and a test puzzle which you&#8217;ll need to download to feed it. You can create [...]]]></description>
		<wfw:commentRss>http://stuckiegamez.co.uk/2012/06/01/7-days-of-actionscript-closure/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>7 Days of ActionScript &#8211; Day (and Night) Seven</title>
		<link>http://stuckiegamez.co.uk/2012/04/13/7-days-of-actionscript-day-and-night-seven/</link>
		<comments>http://stuckiegamez.co.uk/2012/04/13/7-days-of-actionscript-day-and-night-seven/#comments</comments>
		<pubDate>Fri, 13 Apr 2012 21:48:28 +0000</pubDate>
		<dc:creator>stuckie</dc:creator>
				<category><![CDATA[7 Days of ActionScript]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[The Quest]]></category>

		<guid isPermaLink="false">http://stuckiegamez.co.uk/?p=478</guid>
		<description><![CDATA[I finished my little Sudoku thing the other day. Day Seven was very productive, though due to starting late, it did drift into late night/early morning! Although I didn&#8217;t get sound done ( or bitmap loading, either.. it was all drawn shapes, ) I did get a lot done, and my little Sudoku game actually [...]]]></description>
		<wfw:commentRss>http://stuckiegamez.co.uk/2012/04/13/7-days-of-actionscript-day-and-night-seven/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
